Card Type: Master 
Artist: William O'Connor

Betrayer

Master.
Put this card in play and name a Methuselah who controls a vampire who is also in your uncontrolled region. The vampire's controller burns 1 pool during his or her untap phase. He or she can burn an additional pool to attempt to guess the name of the vampire. If the guess is correct, this card is burned.

Clarifications, Rulings, and Errata

Clarification: The affected Methuselah is named when the card is played. [RTR 19980928]
Ruling: Each of their turns, the person subjected to Betrayer can name a vampire. If the guess is correct, Betrayer is burned. [RTR 19941109]
Clarification: Is cumulative. A player can be damaged by multiple Betrayers each turn. A Methuselah targeted by more than one Betrayer would have to pay 1 pool for each Betrayer in order to burn them, even if the same vampire is the betrayer in each case. [RTR 19941109]
Ruling: If the vampire chosen for Betrayer is burned, so is Betrayer. If the vampire chosen for Betrayer becomes contested, Betrayer is nullified until the contention is resolved, at which time the Betrayer is reactivated. If a player takes control of the vampire that is the target of the betrayer, that player takes the pool loss. [RTR 19941109]
Clarification: You select an uncontrolled vampire when you play the card. If you have a choice (more than one of your uncontrolled vampires is controlled by the other Methuselah), you still have to choose just one of them to be the Betrayer. [LSJ 19990419]

Card Images

Betrayer : J
J:R
Betrayer : V
V:R
Betrayer : 10th
10th:A

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