Card Type: retainer 
Cost:
2
Artist: L. A. Williams; Richard Thomas

Ghoul Retainer

Ghoul with 2 life. 1 strength.
During the initial strike resolution each round, the Ghoul Retainer inflicts 1 damage or may use a weapon not used by the employing minion (or another retainer) that round (either before or after). This is not a strike, although it does count as "using" the weapon.

Clarifications, Rulings, and Errata

Ruling: The Ghoul is never the "bearer" of the weapon that it uses. Any side-effect of using the weapon (e.g. Zip Gun, Grenade) is applied to the employing minion, as normal. [TOM 19951114]

Card Images

Ghoul Retainer : J
J:R2
Ghoul Retainer : V
V:R
Ghoul Retainer : CE
CE:R2
No Image
KoT:U/R

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