Card Type: combat 
Disciplines: potence
Artist: Clint Langley; L. A. Williams; Avery Butterworth

Immortal Grapple

Only usable at close range before strikes are chosen. Grapple.
Potence Strikes that are not hand strikes may not be used this round (by either combatant). A vampire may play only one Immortal Grapple each round.
Potence As above, with an optional press. If another round of combat occurs, that round is at close range; skip the determine range step for that round.

Clarifications, Rulings, and Errata

Ruling: If a minion is committed to using a strike other than a hand strike (e.g., used a maneuver from a gun), then he gets no strike. [TOM 19951217]

Card Images

Immortal Grapple : J
J:R2
Immortal Grapple : V
V:R
Immortal Grapple : S
S:U
Immortal Grapple : SW
SW:U/PB
No Image
FN:PG
Immortal Grapple : CE
CE:U/PB2
No Image
3rd:U
Immortal Grapple : LotN
LotN:PG2
No Image
KoT:U/PB3
No Image
HttB:PGar3

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