| Card Type: |
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|---|---|
| Disciplines: |
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| Cost: |
1
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| Artist: | Brian LeBlanc |
Imposing Phantasm
Only usable before range is chosen. This vampire gets +1 strength for the remainder of combat. When combat ends, if the opposing minion is ready, the opposing minion gains an amount of blood (or life) equal to the amount he or she lost due to damage this combat. A vampire can play only one Imposing Phantasm each combat.
As above, and this vampire gets an additional strike this round.
Card Images
FN:R2 |
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